Pokémon Snap


Caden Massey

Finally, a game about photography. No longer are the days of wishing I could be taking pictures of the outside without having to go outside.
Since a new Pokémon Snap is currently in development, and I own the original, I thought it would be a good time to bring out the Nintendo 64 and play one of my favorite Pokémon games.
I use the term “Pokémon” lightly because this game is really more of a rail-shooter, except instead of laying waste to a bunch of Pokémon, you peacefully travel from biome to biome taking pictures of them in their natural habitat. Think of this game more along the lines of Animal Planet.
Pokémon Snap starts with the main character *takes break from writing to look up the protagonist* Todd Snap. Who the heck is Todd Snap? *goes on five-minute googling spree*
Apparently, he is a side character from the Pokémon anime and is hired by Team Rocket to “capture” Pikachu. I don’t know. Anyway, he is our protagonist, but the only thing he really does is say “Yes!” when you select a level.
The game runs on a rail and you sit in a cart taking pictures of Pokémon just doing their thing. Sometimes they make cute faces, sometimes they sleep, sometimes they fight, and sometimes they explode.
It is impressive that the developers were able to make the Pokémon unique enough to all feel like different species. At a few points, it does feel like you are taking pictures of real animals in the wild.
The game also includes some hidden paths, puzzles, and side quests. They range from very easy to figure out, to very difficult without a guide.
At one point in the volcano level, you have to throw items into a volcano, but you get no hints or clues to help you figure that out. It is also a hard throw to make, so not only do you feel cheated for having to google it, you feel stupid because you can’t make the throw. Other than these few very difficult puzzles, the game is a cakewalk.
The game is very short. I sat down with a friend this summer and we completed it in under three hours.
That could be in part to the fact I have already played this game before, but it could be realistically completed on a first playthrough in five hours in my opinion.
The difficulty of Pokémon Snap (other than the few hard puzzles) is very low. Is it because it is designed for children? Certainly. Is it still fun for adults to play? Heck yeah. I would consider Snap to be one of my favorite N64 games. It’s no Ocarina of Time, but still very solid.
If you want to play Pokémon Snap, your options are extremely limited. You will either have to get out your dusty Nintendo 64, and then buy the game for somewhere between 20 to 40 bucks, or maybe you could get out your Wii U that you definitely bought and download it for the virtual console, or maybe the Wii which no longer supports the internet. So unless you have it preinstalled you are out of luck.
I would personally recommend playing this game. I have very fond memories of this masterpiece, and I would like you guys to have it too. I would rate this game 8 Todd Snaps out of 10.