Crash Bandicoot (N. Sane Trilogy)

Crash Bandicoot (N. Sane Trilogy)

Caden Massey

There comes a time in every person’s life where they have to start asking themselves the bigger questions.

What do I want to be? Who do I want to be there with? When do I want to get there? Should I really purchase a remake for a game I already own?

I can’t answer most of these questions for you, and to be honest I am not sure I can answer the last one either, but I will make an attempt at it.
Crash Bandicoot is my all-time favorite game series. Admittedly I don’t have all the games, but almost all of them.

So, when I heard that the original three games were getting remade from the ground up, I lost my mind. Now here I am a couple of years later writing for you.

To start, this game is absolutely wonderful for new players. It tones the difficulty down enough to seem fair and the improved graphics help immensely with understanding the game.

They make a previously inaccessible game available to the masses, and they do it in a fair and effective way that makes you feel like you are buying new games and not remakes. The new level added to the game is a great touch to the pack.

It is yet another addition to the game by Vicarious Visions to honor the tradition of Crash Bandicoot while also making it new and unique. The level, Stormy Ascent, is also very difficult, which means you will be playing it for hours.

You may have noticed above that I specified that the game is great for new players. The reason I made this distinction is because of one tiny detail that completely ruins the game for old school players.

It is difficult to explain, but I will try anyway. Some games from the past had some hitboxes that were shaped in a square fashion. This means that if you just barely land on an edge, you will be completely fine and stand like normal.

This version for some reason decided that they didn’t like that and
made Crash’s hitbox rounded. This seems like a small problem on the
surface.

On the outside, this is the most frustrating thing that could have possibly put in the game. It makes jumps that look doable, not doable. It makes some jumps and techniques impossible.

It makes some jumps seeming random on whether or not you will make it. It makes me rather upset.

Other than the extremely major inconvenience to the player, I had an extremely pleasant time playing.

Hearing all my old favorite music, playing my favorite boss battles, playing my favorite levels, and reliving my favorite moments was an absolute joy. It is by far the best remake of any game I have ever played.

I would absolutely recommend this game to anyone. It is a great look back into gaming history, and on top of that, it is pretty fun. If you are looking to get yourself a copy of this game, it won’t be more than $30-45 bucks.

I am very glad I got to play this, and even more glad that I got to write about it. Overall, I rate Crash Bandicoot from the N. Sane Trilogy 8 rounded hitboxes out of 10.